@startuml
sprite $globe [48x48/16] {
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}


!define FA5_GLOBE(_alias) ENTITY(rectangle,black,globe,_alias,FA5 GLOBE)
!define FA5_GLOBE(_alias, _label) ENTITY(rectangle,black,globe,_label, _alias,FA5 GLOBE)
!define FA5_GLOBE(_alias, _label, _shape) ENTITY(_shape,black,globe,_label, _alias,FA5 GLOBE)
!define FA5_GLOBE(_alias, _label, _shape, _color) ENTITY(_shape,_color,globe,_label, _alias,FA5 GLOBE)
skinparam folderBackgroundColor<<FA5 GLOBE>> White
@enduml